![]() ![]() ![]() The fastest interactive rendering (IPR) of all Arnold plugins, allows parameter changes to be rapidly previewed without interrupting your work.Īrnold Shading Network Editor, a node-based material editor.Ī comprehensive list of shaders and utilities, including vertex maps and per-face materials.ĭeferred, render time generation of geometry with the Arnold procedural node. Support for both native particles and Thinking Particles. Seamless integration with C4D: objects (instances, cloners, deformers, generators), MoGraph geometry, hair and splines. Arnold for Cinema 4D (or C4DtoA) provides a bridge to the Arnold renderer from within the standard Cinema 4D interface.
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